It is implied that Ort-Meyer put out the contracts on these men because they wanted the technology and clones he had been working on for their own purposes, which he obviously did not want. Only one of these 'fathers' remains and that is Dr. It becomes clear that 47 is a genetically engineered clone, who was derived from the DNA of the 4 criminal masterminds he was contracted to kill. Here he finds an advanced lab, resulting in 47 finally discovering the truth about himself. Agent Smith tells him that there is a secret underground laboratory in the sanitarium. 47 finds help in Agent Smith (A recurring CIA agent in the Hitman franchise, which 47 comes into contact with in every game). Once 47 kills his target, he must find a way deeper into the building. who start a search of the building for an intruder. When 47 checks in, he learns that the mysterious voice from the start of the game is actually 'Professor' Ort-Meyer, as he calls in S.W.A.T. and this client has ordered one more hit on a Doctor Odon Kovacs, who so happens to work at a sanitarium in Romania. All the previous hits were ordered from the same client. The fiberwire in actionĪt the end of the final contract, Diana warns Agent 47 that something is amiss. All of the letters contain something about an experimental human, and they all seem to know a 'Professor' Ort-Meyer. In fact, it appears they were all members of the French Foreign Legion at the same time. Throughout these missions players can collect various letters which their main targets sent to each other. Next is an Austrian terrorist named Franz Fuchs followed by the gunrunner Arkadij Jegorov (aka Boris Ivanovich Duruska). His next major target is Pablo Belisario Ochoa, a Colombian druglord. All these missions take place in Hong Kong. There are always a few small missions setting up the big hit at the end of an "episode".įirst 47 must assassinate Lee Hong, the head of the Red Dragon Triad. Agent 47's contact in The Agency is called Diana Burnwood. Players go through several missions in the game, delivered to them by computer. Ort-Meyer had a hand in pulling some strings to get 47 into The Agency, as a test to see if 47 had what it really takes to be the super assassin he was designed to be.ĭuring this time working for The Agency, 47 has already established a reputation for being one of the best assassins in the organization. A year later 47 is working for the International Contract Agency (The Agency), as a freelance assassin taking on lucrative and dangerous contracts. He sets up a way for 47 to escape, making him think that he accomplished this feat on his own. Otto Wolfgang Ort-Meyer, a doctor at a sanitarium in Romania (however the player does not realize this yet). The game starts with 47 waking up in a sterile looking area and being talked through an obstacle course by a man on a speaker system. It sets up the basis of who 47 is and who created him among other things. The story behind Hitman: Codename 47 is probably the most important part of it when looking at the ongoing franchise. Plot Summary The bathroom in the famous "hide weapon in bathroom" scene. The use of disguises are often required to gain entry to sealed off areas. Often the game gives players more than one way to achieve the objectives. This can always be done with stealth and without raising an alarm. The objective for each level is to kill one or more assigned targets. The game was praised for its richly detailed and vibrantly colored worlds, but criticized for frustrating control system and lack of mid-mission saves. Using his superior fighting and sneaking skills, players must unravel what happened to him in the past, and who he is. In Hitman: Codename 47, players take on the role as the titular hitman Agent 47.